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Players control Joel , a smuggler tasked with escorting a teenage girl, Ellie , across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus in the genus Cordyceps.
In the online multiplayer mode, up to eight players engage in cooperative and competitive gameplay. For the first time in the company's history, Naughty Dog split into two teams; while one team developed Uncharted 3: Drake's Deception , the other half developed The Last of Us. The relationship between Joel and Ellie became the focus, with all other elements developed around it. Actors Troy Baker and Ashley Johnson portrayed Joel and Ellie, respectively, through voice and motion capture , and assisted creative director Neil Druckmann with the development of the characters and story.
The original score was composed and performed by Gustavo Santaolalla. Following its announcement in December , The Last of Us was widely anticipated. It was released for the PlayStation 3 in June It received critical acclaim, with praise for its narrative, gameplay, visuals, sound design, score, characterization , and depiction of female characters. The Last of Us became one of the best-selling video games , selling over 1. The game won year-end accolades , including multiple Game of the Year awards, from several gaming publications, critics, and game award ceremonies.
It has been cited as one of the greatest video games ever made. Naughty Dog released several downloadable content additions; The Last of Us: Left Behind adds a single-player campaign following Ellie and her best friend, Riley.
The game's success spawned a media franchise, including a comic book in , a live show in , a sequel in , a television adaptation by HBO in , and upcoming tabletop games by CMON and Themeborne.
The Last of Us is an action-adventure game played from a third-person perspective. The player can use firearms, improvised weapons , hand-to-hand combat , and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. For most of the game, the player takes control of Joel , a man tasked with escorting a young girl, Ellie , across the United States.
In combat, the player can use long-range weapons, such as a rifle, a shotgun, and a bow, and short-range weapons such as a handgun and a short-barreled shotgun. The player is able to scavenge limited-use melee weapons, such as pipes and baseball bats, and throw bottles and bricks to distract, stun, or attack enemies.
Equipment such as health kits , shivs , and Molotov cocktails can be found or crafted using collected items. Attributes such as the health meter and crafting speed can be upgraded by collecting pills and medicinal plants.
Health can be recharged by finding edible items or through the use of health kits. Though the player can attack enemies directly, they can also use stealth to attack undetected or sneak by them. Story collectibles, such as notes, maps and comics, can be scavenged and viewed in the backpack menu. The game features an artificial intelligence system by which hostile human enemies react to combat. If enemies discover the player, they may take cover or call for assistance, and can take advantage of the player when they are distracted, out of ammunition, or in a fight.
Player companions, such as Ellie, can assist in combat by throwing objects at threats to stun them, announcing the location of unseen enemies, or using a knife and pistol to attack enemies. The online multiplayer mode, called Factions, allows up to eight players to engage in competitive gameplay in rearranged versions of multiple single-player settings.
The game features three multiplayer game types: Supply Raid and Survivors are both team deathmatches , with the latter excluding the ability to respawn ; [12] Interrogation features teams investigating the location of the enemy team's lockbox , and the first to capture said lockbox wins.
Each match is equal to one day; by surviving twelve "weeks", players have completed a journey and can re-select their Faction. Players earn "parts" by marking or killing enemies, healing or reviving allies, crafting items, and unlocking the enemy lockbox.
Parts can be spent mid-match on weapon upgrades and armor, and are converted to supplies at the end of the match; additional supplies can be scavenged from enemies' bodies. In , an outbreak of a mutant Cordyceps fungus ravages the United States, transforming its human hosts into aggressive creatures known as the Infected. As they flee, Sarah is shot by a soldier and dies in Joel's arms. Twenty years later, civilization has been decimated by the infection.
Survivors live in totalitarian quarantine zones, independent settlements, and nomadic groups, leaving buildings and houses deserted. They hunt down Robert Robin Atkin Downes , a black-market dealer, to recover a stolen weapons cache. Before Tess kills him, Robert reveals that he traded the cache with the Fireflies, a rebel militia opposing the quarantine zone authorities.
The leader of the Fireflies, Marlene Merle Dandridge , promises to double their cache in return for smuggling a teenage girl, Ellie Ashley Johnson , to Fireflies hiding in the Massachusetts State House outside the quarantine zone. Joel, Tess, and Ellie sneak out in the night, but after an encounter with a government patrol, they discover Ellie is infected.
Symptoms normally occur within two days, but Ellie claims she was infected three weeks earlier and that her immunity may lead to a cure. The trio make their way to their destination through hordes of the infected, but find that the Fireflies there have been killed. Tess reveals she has been bitten by an infected and, believing in Ellie's importance, sacrifices herself against pursuing soldiers so Joel and Ellie can escape.
Joel decides to find Tommy, a former Firefly, in the hope that he can locate the remaining Fireflies. With the help of Bill W. Earl Brown , a smuggler and survivalist who owes Joel a favor, they acquire a working vehicle from Bill's neighborhood in Lincoln. Driving into Pittsburgh, Pennsylvania , Joel and Ellie are ambushed by bandits, and their car is wrecked. After they escape the city, Sam is bitten but hides it from the group. As his infection takes hold, Sam attacks Ellie, but Henry shoots him dead before taking his own life.
In the fall, Joel and Ellie finally find Tommy in Jackson, Wyoming , where he has assembled a fortified settlement near a hydroelectric dam with his wife Maria Ashley Scott. Joel decides to leave Ellie with Tommy, but after she confronts him about Sarah, he lets her stay with him. Tommy directs them to a Fireflies enclave at the University of Eastern Colorado. They find the university abandoned, but learn that the Fireflies have moved to a hospital in Salt Lake City, Utah.
The two are attacked by bandits, and Joel is severely wounded while escaping. During the winter, Ellie and Joel shelter in the mountains. Joel is on the brink of death and relies on Ellie to care for him. After David reveals that the university bandits were part of his group, Ellie becomes hostile. She manages to lead David's group away from Joel but is captured; David intends to recruit her into his cannibal group. Refusing, she escapes after killing James, but David corners her in a burning restaurant.
Meanwhile, Joel recovers from his wounds and sets out to find Ellie. He reaches her just as she kills David with a machete, an act that traumatizes her, and Joel comforts her before they flee.
Ellie is rendered unconscious after almost drowning before they are captured by a Firefly patrol. In the hospital, Marlene tells Joel that Ellie is being prepared for surgery: in hopes of producing a vaccine for the infection, the Fireflies must remove the infected portion of Ellie's brain, which will kill her. Unwilling to let Ellie die, Joel battles his way to the operating room, kills the lead surgeon, and carries the unconscious Ellie to the parking garage.
He is confronted by Marlene, whom he shoots and kills to prevent the Fireflies from pursuing them. On the drive out of the city, when Ellie wakes up, Joel claims that the Fireflies had found many other immune people but were unable to create a cure and have stopped trying.
On the outskirts of Tommy's settlement, Ellie expresses her survivor guilt. At her insistence, Joel swears his story about the Fireflies is true.
For the first time in the company's history, Naughty Dog split into two teams; while one team developed Uncharted 3: Drake's Deception , the other began work on The Last of Us.
While at university, Druckmann had an idea to merge the gameplay of Ico in a story set during a zombie apocalypse, like that of George A. The lead character, a police officer, would be tasked with protecting a young girl; however, due to the lead character's heart condition, players would often assume control of the young girl, reversing the roles.
Druckmann later developed it when creating the story of The Last of Us. A major motif of the game is that "life goes on"; [23] this is presented in a scene in which Joel and Ellie discover a herd of giraffes, which concept artist John Sweeney explained was designed to "reignite [Ellie's] lust for life", after her suffering following her encounter with David.
The relationship between Joel and Ellie was the focus of the game; all other elements were developed around it. Troy Baker and Ashley Johnson were cast as Joel and Ellie, respectively, and provided voice and motion capture performances. The character Tess was originally intended to be the main antagonist, but the team found it difficult to believe her motives. He used various instruments to compose the score, including some that he was unfamiliar with, giving a sense of danger and innocence.
The sound of the Infected was one of the first tasks during development; the team experimented with the sound in order to achieve the best work possible. To achieve the sound of the Clicker, they hired voice actress Misty Lee , who provided a sound that audio lead Phillip Kovats described as originating in the "back of the throat".
Ultimately, the team settled on a balance between simplicity and detail; while Straley and Druckmann preferred the former, the art team preferred the latter. He said the emotional weight of the relationship needed to be balanced with the tension of the world's issues, stating that they "wanted to take the character building and interaction" of Ico and "blend it with the tension and action of Resident Evil 4.
The artificial intelligence was created to coordinate with players; [37] the addition of Ellie as artificial intelligence was a major contributor to the engine. Downloadable content DLC for the game was released following its launch. The game's Season Pass includes access to all DLC, as well as some additional abilities, and the documentary Grounded: Making The Last of Us ; [46] the documentary was released online in February The Sights and Sounds Pack included the soundtrack, a dynamic theme for the PlayStation 3 home screen , and two avatars.
The Survival Pack featured bonus skins for the player following the completion of the campaign, and in-game money, as well as bonus experience points and early access to customizable items for the game's multiplayer. The Last of Us: Left Behind adds a single-player campaign that features two storylines—one set after the prologue of The Last of Us and one before the Winter chapter [51] —following Ellie and her friend Riley.
In addition, audio recordings found in the game world can be heard through the controller's speaker; the original version forced players to remain in a menu while the recordings were played. On PlayStation 5, the game supports 3D audio , as well as the haptic feedback and adaptive triggers of the DualSense controller.
Escayg wanted each element to make the player feel grounded and immersed in the game world. The Last of Us received "universal acclaim", according to review aggregator Metacritic , based on 98 reviews. It is considered one of the most significant seventh-generation video games [99] and has been included among the greatest video games of all time. The characters—particularly the relationship between Joel and Ellie—received acclaim. Matt Helgeson of Game Informer wrote that the relationship felt identifiable, naming it "poignant" and "well drawn".
Many reviewers found the game's combat a refreshing difference from other games. Game Informer ' s Helgeson appreciated the vulnerability during fights, [92] while Kelly of Computer and Video Games enjoyed the variety in approaching the combat. The game's visual features were commended by many reviewers.
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